Tuesday, 23 October 2012
Researching into platform gaming
We've decided to look at platform games as this is the style we want to produce our game in. Examples of these are Uncharted and Tomb Raider as they don't use obvious leveling up within the game, the only way to tell is how far you get into the game by continuous playing.
Monday, 22 October 2012
Project 3 - Creating a fly on the wall documentary.
Initial ideas for a "Fly on the Wall" documentary which is no longer then 30 seconds in length. Keeping in mind camera, sound and lighting.
- Record people entering and leaving a newagents, viewing their bottom half.
- A person being dragged across the floor.
- Smoking - view them lighting up, then stubbing it out onto floor - from above? day or night?
- Record people entering and leaving a newagents, viewing their bottom half.
- A person being dragged across the floor.
- Smoking - view them lighting up, then stubbing it out onto floor - from above? day or night?
Thursday, 18 October 2012
3D experimental type
Images of the letters S, A and Q from typefaces Courier Bold and Corbel Italic in uppercase, that I have experimented layering and combining with to help decided on which technique and what ideas to use for my final combination. From the first 3 images on the top row, the merging of two typefaces together lead me onto the idea of using black foam board, cut into squares, as a visual idea for pixels. Due to Corbel Italic being made as an onscreen typeface (made for Microsoft using pixels), I decided that this would be a great idea to represent that. The Courier Bold half of the merged typefaces are created using ink, representing the use of a typewriter.
Artists and Influences throughout Project 2
Here are images I've taken of artists who have influenced me within my current project through techniques and styles. Artists such as Annie Vought, Yulia Brodskaya & Ross MacDonald are among those who inspired me through 3D drawing and and paper craft. Sourced books include Typography Sketchbook and Push Paper. I also researched into the type families, measurements and x-heights of type from the book 'Basic Design: Typography'.
Wednesday, 17 October 2012
Game marketing and promotion mood board
A mood board I have created for the current 'Design in Context' project which I have been assigned to the Marketing and Promotion position, where I have looked into advertisements, game casing and front covers of magazines focused on gaming (as shown above). The project is to create a game based on the characters that we have created from the 1960s decade, bringing them together in some way and form. Due to my position, my focus will be to look at existing game products, their casing, advertisements, how much it will cost to advertise, etc.
Sunday, 14 October 2012
Random inspirational Film Posters blog post
A few film posters I found on pinterest.com that have taken my interest... literally.What I love about these are the colours used and how artistic they are, compared to those you usually see with just a photograph of the main lead as the focus.
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